You've been kidnapped to an alien city run by two asshole gods who call themselves Sinne of the Dawn and Ciemra the Dark, among a bunch of other pretentious titles. The city is just The City, a tangled mess of old and new, familiar and strange, all jumbled together with neither rhyme nor reason governing its walled entrails. The City provides comfort and tantalizing vice, enticing delights to placate the inhabitants trapped within its walls so long as they keep the gods appeased.
Outside The City, jungle chokes out the sunlight. Ruins hide among the lush, overgrown leaves — and other things, prowling and hungry for more than just a quick meal, waiting for you to leave the safety of The City's walls. And make no mistake: you will have to venture out of the walls' shadows sooner or later. The City's twin gods demand tribute from within the ruins, and dire consequences await anyone foolish enough to ignore their commands.
Complete enough of the gods' Objectives, make a name for yourself, and life in The City can be very, very good indeed. Fail, and you may just be swallowed whole.
LOST RAIDERS is an 18+ panfandom jamjar adventure game with a monthly AC used to shape the flow of the game. Flexible events and goals allow player actions to have major effects on the setting and tone of the game and provide for a wide range of IC experiences, ranging from fluffy slice of life, to explicit and kinky sex, to the most extreme of horror. Events will always be opt-in, but the game's core is based around dark, potentially disturbing themes and a kink-positive environment. The game aims to provide a non-judgmental arena in which to facilitate and explore kinky, dark experiences for characters; as long as everyone involved is OOCly comfortable, anything can go.